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Ultime Discussioni
 
  
 
-World- @ 30 Aug 2010, 16:48
Visite: 66   Risposte: 2
texpedro @ 17 Aug 2010, 02:21
Visite: 39   Risposte: 1
-World- @ 16 Aug 2010, 16:37
Visite: 110   Risposte: 1
-World- @ 14 Aug 2010, 08:30
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Scritto da -World- - 30 Aug 2010, 16:48 - 2 risposte
 
  
 
 

 
 
 
Scritto da -World- - 16 Aug 2010, 16:37 - 1 risposte
 
  
 
Nell'ultima versione della beta sono state aggiunte nuove dungeon map, sia per le nuove istance, sia per quelle vecchie.

Eccole qui: (scusate per la disposizione orribile ma laggo talmente tanto che pi? di un copy/paste da mmo non posso fare ^^ )

Cataclysm Raid Instances

(IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/baradinhold1.jpg)
Baradin Hold (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackwingdescent1.jpg)
Blackwing Descent #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackwingdescent2.jpg)
Blackwing Descent #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/grimbatolraid1.jpg)
Bastion of Twilight #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/grimbatolraid2.jpg)
Bastion of Twilight #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/grimbatolraid3.jpg)
Bastion of Twilight #3


Cataclysm 5-Man Instances

(IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockcaverns1.jpg)
Blackrock Caverns #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockcaverns2.jpg)
Blackrock Caverns #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/grimbatol1.jpg)
Grim Batol (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/skywalldungeon1.jpg)
Skywall Dungeon (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/throneofthetides1.jpg)
Throne of the Tides (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/throneofthetides2.jpg)
Throne of the Tides


Classic Raid Instances

(IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackwinglair1.jpg)
Blackwing Lair #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackwinglair2.jpg)
Blackwing Lair #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackwinglair3.jpg)
Blackwing Lair #3 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackwinglair4.jpg)
Blackwing Lair #4 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/moltencore1.jpg)
Molten Core (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/onyxiaslair1.jpg)
Onyxia's Lair (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/ruinsofahnqiraj1.jpg)
Ruins of Ahn'qiraj (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/templeofahnqiraj1.jpg)
Temple of Ahn'qiraj #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/templeofahnqiraj2.jpg)
Temple of Ahn'qiraj #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/templeofahnqiraj3.jpg)
Temple of Ahn'qiraj #3


Classic 5-Man Instances

(IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackfathomdeeps1.jpg)
Blackfathom Deeps #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackfathomdeeps2.jpg)
Blackfathom Deeps #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackfathomdeeps3.jpg)
Blackfathom Deeps #3 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockdepths1.jpg)
Blackrock Depths #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockdepths2.jpg)
Blackrock Depths #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockspire1.jpg)
Blackrock Spire #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockspire2.jpg)
Blackrock Spire #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockspire3.jpg)
Blackrock Spire #3 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockspire4.jpg)
Blackrock Spire #4 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockspire5.jpg)
Blackrock Spire #5 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockspire6.jpg)
Blackrock Spire #6 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/blackrockspire7.jpg)
Blackrock Spire #7 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/deadmines1.jpg)
Deadmines #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/deadmines2.jpg)
Deadmines #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/diremauleast1.jpg)
Dire Maul East #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/diremauleast2.jpg)
Dire Maul East #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/gnomergan1.jpg)
Gnomeregan #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/gnomergan2.jpg)
Gnomeregan #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/gnomergan3.jpg)
Gnomeregan #3 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/gnomergan4.jpg)
Gnomeregan #4 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/ragefirechasm1.jpg)
Ragefire Chasm (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/razorfendowns1.jpg)
Razorfen Downs (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/razorfenkraul1.jpg)
Razorfen Kraul (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/scarletmonestary1.jpg)
Scarlet Monastery #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/scarletmonestary2.jpg)
Scarlet Monastery #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/scarletmonestary3.jpg)
Scarlet Monastery #3 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/scarletmonestary4.jpg)
Scarlet Monastery #4 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/scholomance1.jpg)
Scholomance #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/scholomance2.jpg)
Scholomance #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/scholomance3.jpg)
Scholomance #3 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/scholomance4.jpg)
Scholomance #4 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/shadowfangkeep1.jpg)
Shadowfang Keep #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/shadowfangkeep2.jpg)
Shadowfang Keep #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/shadowfangkeep3.jpg)
Shadowfang Keep #3 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/shadowfangkeep4.jpg)
Shadowfang Keep #4 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/shadowfangkeep5.jpg)
Shadowfang Keep #5 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/shadowfangkeep6.jpg)
Shadowfang Keep #6 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/shadowfangkeep7.jpg)
Shadowfang Keep #7 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/stratholme1.jpg)
Stratholme #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/stratholme2.jpg)
Stratholme #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/sunkentemple1.jpg)
Sunken Temple (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/thestockade1.jpg)
The Stockade (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/uldaman1.jpg)
Uldaman #1 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/uldaman2.jpg)
Uldaman #2 (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/wailingcaverns1.jpg)
Wailing Caverns (IMG:http://static.mmo-champion.com/mmoc/images/news/2010/august/wmaps/small/zulfarrak1.jpg)
Zul'farrak
Visitato 110 volte - ultima Rispondi di facco   
 

 
 
 
Scritto da -World- - 14 Aug 2010, 08:30 - 3 risposte
 
  
 
 

 
 
 
Scritto da -World- - 6 Aug 2010, 01:16 - 1 risposte
 
  
 
 

 
 
 
Scritto da -World- - 31 Jul 2010, 10:39 - 2 risposte
 
  
 
Sono state uppate sulla beta le nuove mastery preparate per i talent tree da 31 punti!
CITAZIONE
Originally Posted by Blizzard Entertainment (IMG:http://static.mmo-champion.com/mmoc/images/icons/ideathknights.gif) Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Blood - Each time you heal yourself via Death Strike, you gain 50% of the amount healed as a damage absorption shield. Absorb increased further by mastery rating.
  • Frost - Increases all frost damage done by 20%. Damage increased further by mastery rating.
  • Unholy - Increases the damage done by your diseases by 20%. Damage increased further by mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/idruids.gif) Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Restoration - Increases the potency of your heal over time spells by up to 20% based on the current health level of your target (lower health targets are healed for more). Healing increased further by mastery rating.
  • Feral - Increases the damage absorbed by your Savage Defense ability by 32% and increases the damage done by your Cat Form bleed abilities by 20%. Absorb and damage increased further by mastery rating.
  • Balance - Increases the bonus damage from Eclipse by 12%. Damage increased further by mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/ihunters.gif) Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Beast Mastery - Increases the damage done by your pets by 20%. Damage increased further by mastery rating.
  • Marksmanship - Grants a 16% chance for your ranged attacks to also instantly fire an additional ranged shot for 80% normal damage. Chance increased further by mastery rating.
  • Survival - Increases all elemental damage you deal by 20%. Damage increased further by mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/images.gif) Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Arcane - Increases all spell damage done by up to 12% based on the amount of mana the Mage has unspent. Damage increased further with mastery rating.
  • Fire - Causes your non-periodic fire spells to deal 10% additional damage over 4 sec. Damage increased further by mastery rating.
  • Frost - Your Frostbolt spell causes its victim to take a 12% increased damage from all other spells you attack the victim with. Damage increased further with mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/ipaladins.gif) Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Protection - Increases your chance to block melee attacks by 16%. Block chance increased further by mastery rating.
  • Retribution - Increases all holy damage done by 20%. Damage increased further by mastery rating.
  • Holy - Your healing spells also place an absorb shield on your target for 8% of the amount healed lasting 6 sec. Absorb increased further by mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/ipriests.gif) Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Shadow - You have a 10% chance for your Shadow Word: Pain and Mind Flay spells to gran you a Shadow Orb each time they deal damage. The Shadow Orb Increases the damage done by your Mind Blast and Mind Spike spells by 20%. Damage increased further by mastery rating.
  • Holy - Your direct healing spells heal for an additional 10% over 6 sec. Healing increased further by mastery rating.
  • Discipline - Increases the potency of all your damage absorption spells by 20%. Absorption increased further by mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/irogues.gif) Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Assassination - Increases the damage done by your poisons by 20%. Damage increased further by mastery rating.
  • Combat - Your main hand attacks have a 10% chance to grant you an extra off hand attack. Chance increased further by mastery rating.
  • Subtlety - Increases the damage done by all your finishing moves by 20%. Damage increased further by mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/ishamans.gif) Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Elemental - Grants a 20% chance for Elemental Overload to occur. Elemental Overload causes a Lightning Bolt, Chain Lightning, or Lava Burst spell you cast to trigger a second, similar spell on the same target at no additional cost that causes 60% of normal damage and no threat. Chance to trigger increased further by mastery rating.
  • Enhancement - Increases all elemental damage done by 20%. Damage increased further by mastery rating.
  • Restoration - Increases the potency of your direct healing spells by up to 20%, based on the current health level of your target (lower health targets are healed for more). Healing increased further by mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/iwarlocks.gif) Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Demonology - Increases the damage done by your demon servants and damage you deal while transformed into a demon by 12%. Damage increased further by mastery rating.
  • Destruction - Increases all fire damage you deal by 10%. Damage increased further by mastery rating.
  • Affliction - Increases all periodic shadow damage you deal by 13%. Damage increased further by mastery rating.

(IMG:http://static.mmo-champion.com/mmoc/images/icons/iwarriors.gif) Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Fury - Increases the benefit of abilities that cause you to be enraged or consume an enrage effect by 80%. Enrage abilities improved further by mastery rating.
  • Protection - Increases your chance to block by 10% and your chance to critically block by 10%. Chances increased further by mastery rating.
  • Arms - Grants a 16% chance for your melee attack to instantly trigger an additional melee attack for 50% normal damage. Chance increased further by mastery rating.
Visitato 155 volte - ultima Rispondi di -World-   
 

 
 
 
Scritto da -World- - 25 Jul 2010, 11:20 - 2 risposte
 
  
 
Post sui forum della beta di GC riguardo al futuro dei nuovi talent tree in sviluppo, una lettura interessante che ho pensato di proporvi :)
CITAZIONE
Originally Posted by Ghostcrawler (Source)

Rather than derail threads on individual classes or specializations, I thought I would address some common questions or misperceptions in this one thread.

We don't consider "bloat" a bad word. Players typically say that when there are more talents than they can possibly get. That's the whole idea. When you run out of interesting talents, then that's when we think we have a problem.

Related, if we do our jobs right, you are going to run out of dps talents (or healing talents if you're a healer, or mitigation talents if you're a tank). We don't want every talent to feel mandatory since you are prohibited from getting them all. We want you to have choices.

We don't consider every talent that doesn't directly lead to higher dps to be a "PvP talent." Survivability is a big deal in Cataclysm. In that vein, talents that keep you alive (or help healers conserve mana) are indirectly dps talents.

Related, many trees lost a lot of true PvP talents, such as dispel resistance or mechanic duration reductions. These are the kind of talents I describe as "arms races," where you need a counter to the ability someone else is using to try to counter you. We'd rather reel the whole thing in a little and make things like crowd control or dispels as powerful or as weak as they need to be baseline rather than assuming you have talents that make them less powerful.

We are providing some damage talents for healers. For the most part, those are optional talents for leveling, soloing, PvP or times in dungeons or raids when you don't need to heal.

Likewise, we don't assume tanks need to pick up every single dps talent in order to generate sufficient threat. You'll likely need some threat talents, but since you're probably dipping into a dps tree to get some of those, you're going to find way more than you can afford.

In most cases, raid buff talents are cheap and often have selfish bonuses. If they lack a selfish bonus, it's because we consider the talent so compelling that you'd probably want it when solo anyway. We see a lot of "I'll skip that talent, because someone else will bring that buff," but obviously that logic starts to fail when everyone comes to that conclusion. Also make sure you're familiar with how some of the buffs and debuffs have changed for Cataclysm. We are trying to make it even easier to get the big ones, especially for 10-player raids.

We aren't designing PvP vs. PvE trees. Ultimately, we consider a talent specialization to be a stylistic choice. However, given the challenges of nailing both PvP and PvE balance, as a consolation prize it's nice when at least there are no dead trees. If Frost and Arms weren't raiding juggernauts, at least they did have a place in the game in Lich King. But Cataclysm represents an opportunity to try again, so we hope to see Arms and Frost raiding, and Fury and Fire in PvP.

We aren't overhauling every single class. We are changing paladins quite a bit, and the resource systems for hunters and warlocks and Balance druids have changed. I get the sense some of you are waiting for that magical build in which half of your talents have been scrapped in favor of new ones, and in many cases, those changes just aren't coming. That's not to say we're done with any tree.

We haven't been super concerned about numbers yet, and we aren't at all concerned about glyphs yet. It's helpful if you note abilities that seem to have lost a lot of damage compared to live, just so we can make sure it's intentional (as it is for many AE abilities). If you think you won't use some core spell just because it doesn't hit or heal for enough yet, then it's fine to bring that up, but you can also assume that the numbers just aren't quite right on it yet. Of course this also means that you may feel underpowered (or rarely overpowered, though players almost always feel underpowered) compared to someone else. This does not mean you're doomed in Cataclysm or that you need to SCREAM REAL LOUD to make sure the developers don't overlook it. Numbers are much easier to adjust once we're happy with the basic mechanics.

We've gotten a ton of great feedback already, and I want to personally thank you for that. We make changes every day that are the direct result of the feedback we receive, and that certainly includes this forum, the live forums, and many of the great websites out there were players discuss World of Warcraft design.
Visitato 187 volte - ultima Rispondi di jsonic   
 

 
 
 


 
 
Versione Lo-Fi Oggi è il: 3 Sep 2010, 07:41
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